11DTG

Year 11 Digital Technologies

Subject Description

Teacher in Charge: Mrs M. Thorpy.

Students will learn about how to use Digital Technologies to produce a digital media outcome, e.g. e-publication print design, animations and website design using Adobe CS Photoshop and VS Code. They will engage in project management skills and technological practice where they will be given a brief and will establish the specifications to create their outcome. Research, planning, developing conceptual designs, stakeholders' feedback, problem solving, trialling and testing are required to arrive at a final solution to meet the requirements of their brief. Students will need to be innovative and creative using aesthetically pleasing graphic design skills and web design techniques to produce their digital media outcome.

Students will be attending a course on VS Code Website Design Coding and Adobe CS Photoshop through the Yoobee College of Design.

There is an opportunity to attend the Shadow a Tech Day to visit various companies in Auckland to explore what jobs are available in the tech industry in Information Technology/Digital Technologies and career pathways.


 




Subject Overview

Term 1
AS92005, 1.2, 5 CREDITS, DESIGN AND DEVELOP AN OUTCOME, (INTERNAL ASSESSMENT)

Students will investigate and consider possible digital solutions for an authentic context or issue to design a Website. They will be using VS Code and Photoshop and tools and techniques of a digital technologies domain to effectively produce a fit-for-purpose outcome. Students will be attending a Yoobee College of Design VS Code and Photoshop Course. After developing the Website, students will test the outcome to ensure basic functionality and using information from testing to improve the Website. Also, they will be demonstrating how the design could reflect or has been informed by manaakitanga or kaitiakitanga.

Term 2
AS92007, 1.4, 5 CREDITS, DESIGN A DIGITAL TECHNOLOGIES OUTCOME, (EXTERNAL EXAM - 4 HOURS) (OPTIONAL STANDARD)

This standard reinforces the ideas around the purposes of websites, e-publications and digital media and the need to make them appropriate for the target audience. Websites and e-publications can be used as tools to communicate a message, connect people, engage people, or for entertainment. Students can choose whether they want to design a website or e-publication print design. Students will be attending a Yoobee College of Design Adobe CS Indesign Course for the e-publication print design outcome. Learning covered/work produced during AS92005 Develop a Digital Technologies Outcome may contribute or feed into this standard.

Term 3
AS92006, 1.3, 5 CREDITS, DEMONSTRATE UNDERSTANDING OF USABILITY IN HUMAN-COMPUTER INTERFACES, (EXTERNAL EXAM - 3 HOURS)

Students will learn about user human-computer interfaces and explore examples of good and bad Website designs. Exploration of matapono Maori as lenses can be used when creating a digital media outcome. Students will learn about usability heuristics and principles and explore examples of them in a range of different user interfaces. They will practice evaluating interfaces in terms of usability principles and matapono Maori and suggesting improvements. Students will recognise that through kotahitanga and creative and critical thinking they can develop new and innovative solutions to existing problems.
The Senior Exams will be held at the end of Term 3. Those students who have entered for AS92007 will be sitting the External Exam while whose students who have entered for AS92006 will be doing a Practice Exam for this standard.

Term 4
PRACTICE FOR AS92006 EXAM

Student will be practising for the NCEA AS92006 Demonstrating Understanding of Usability in Human-Computer Interfaces Exam which will be held on 25th November 2024.

Recommended Prior Learning

This course is open to all students, however prior knowledge from taking the course in Year 10 DTG will be an advantage.



Contributions and Equipment/Stationery

Students will be attending a Yoobee College of Design Visual Studio Code html/css coding course and an Adobe CS Photoshop Course as part of the programme.

Pathway

Digital Technologies encourages creativity and critical thinking, and builds technical skills that will empower akonga throughout their life beyond school. It sets students up for pathways into a wide range of fields, from providing digital solutions to issues facing our world, helping people carry out daily tasks, information and communication technologies, digital technologies, website/graphic design to arts and entertainment. As individuals, understanding the power of digital technologies enables students to participate in a digital society in a safe and informed manner, and potentially to become digital innovators themselves. Career pathways include: Animator/Digital Artist, Website Developer, Software Developer, Electronics Engineer, Biomedical Engineer, Information Technology Helpdesk/Support Technician, Systems Administrator, Graphic Pre-press Worker, Information Technology Architect, Game Developer, User Experience Designer, Test Analyst, Network Administrator, Geospatial Specialist, Security Consultant, and Data Analyst Scrum Master.

Career Pathways

Credit Information

You will be assessed in this course through all or a selection of the standards listed below.

This course is eligible for subject endorsement.

Total Credits Available: 15
Internal Assessed Credits: 5
External Assessed Credits: 10
Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 92005 v3
NZQA Info

Digital Technologies 1.2 - Develop a digital technologies outcome


Level: 1
Internal or External: Internal
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 92006 v2
NZQA Info

Digital Technologies 1.3 - Demonstrate understanding of usability in human-computer interfaces


Level: 1
Internal or External: External
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 92007 v3
NZQA Info

Digital Technologies 1.4 - Design a digital technologies outcome


Level: 1
Internal or External: External
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
Credit Summary
Total Credits: 15
Total Level 1 Literacy Credits: 0
Total University Entrance Literacy Credits: 0
Total Numeracy Credits: 0

Useful Links

Disclaimer

The information about this course is accurate at the time of viewing/printing. Please note that there may be changes.