Year 12 Digital Technologies
Subject Description
Teacher in Charge: Mrs M. Thorpy.
Students will investigate and consider possible digital solutions for authentic contexts or issues. They will follow a technological process to design, develop and document digital outcomes using advanced techniques. Applying appropriate tools and information from testing will be used to improve the quality of their outcomes. Students will develop an understanding that digital technologies and the concepts that underpin them have an impact on people, society and cultures.
Digital Technologies enables students to use project management tools to enable them to communicate ideas in a creative and critical way. Microsoft 365, Adobe CS Photoshop and VS Code software programs will be used. Digital media tools and software applications to develop an outcome include: design principles, computer graphics, graphic design, print design, desktop publishing, animation, web design, film production, digital video, and digital audio.
Subject Overview
Term 1
AS 91355, 2.2, 4 CREDITS, SELECT AND USE PLANNING TOOLS TO MANAGE THE DEVELOPMENT OF AN OUTCOME AND AS91893, 2.4, 4 CREDITS, USE ADVANCED TECHNIQUES TO DEVELOP A WEBSITE (INTERNAL ASSESSMENT)
Students will develop a brief to identify an appropriate need or opportunity, requirements, potential users and possible solution. They will investigate and consider a digital solution for an authentic context or issue by using planning tools and developing a Website using VS Code html/css and Photoshop with digital media, e.g. hover effects, animations, slideshows and videos. Student will create a range of conceptual design ideas and improve them using testing, trialling and feedback from stakeholders. They will be using project management skills and advanced web design tools and techniques to effectively produce a fit-for-purpose outcome using advanced skills and techniques.
Term 2
AS91356, 2.3, 6 CREDITS, DEVELOP A CONCEPTUAL DESIGN FOR AN E-PUBLICATION PRINT DESIGN BOOKLET (INTERNAL ASSESSMENT)
For this assignment, students will identify a context, brief, specifications and potential users for their project. Student will be acquiring the print design skills needed to create the digital media outcome. They will be investigating and considering possible solutions and will create a range of design ideas to produce their digital media outcome. Students will be using project management skills and the advanced tools and techniques from Adobe CC Indesign and Photoshop to produce their e-publication print design.
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Term 3
AS91899, 2.10, 3 CREDITS, PRESENT A SUMMARY OF DEVELOPING A DIGITAL OUTCOME (DCAT EXAM - 3 HOURS)
Students can either choose their Website Design or e-Publication for this External Exam. They are to upload 3 files onto the SSD before starting on their assignment: website html/css codes or wireframing for their booklet, web page or print design page and planning tools used to develop the digital media outcome. Next they are to analyse and evaluate the design process, and explain digital media and ethical issues relating to how they designed their outcome. A knowledge of technology practice and digital technology knowledge/skill development will be required.
The Senior Exams will be held at the end of Term 3. Students will be completing a Practice Exam for AS91899 during these exams.
Term 4
DCAT EXAM FOR AS91899
Students will be practising for AS91899 Presenting a Summary of Developing a Digital Outcome, their DCAT Exam which will be held in Octrober.
Recommended Prior Learning
Open to all students. Prior knowledge from taking Year 11 DTG will be an advantage.
Contributions and Equipment/Stationery
Students will attend a Yoobee College of Design Course on Visual Studio Code html/css coding, Adobe CS Photoshop and Indesign Course.
Pathway
Digital Technologies encourages creativity and critical thinking, and builds technical skills that will empower akonga throughout their life beyond school. It sets students up for pathways into a wide range of fields, from providing digital solutions to issues facing our world, helping people carry out daily tasks, information and communication technologies, digital technologies, software developer, website/graphic design to arts and entertainment. As individuals, understanding the power of digital technologies enables students to participate in a digital society in a safe and informed manner, and potentially to become digital innovators themselves. Career pathways include: Animator/Digital Artist, Website Developer, Software Developer, Electronics Engineer, Biomedical Engineer, Information Technology Helpdesk/Support Technician, Systems Administrator, Graphic Pre-press Worker, Information Technology Architect, Game Developer, User Experience Designer, Test Analyst, Network Administrator, Geospatial Specialist, Security Consultant, and Data Analyst Scrum Master.
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
External
NZQA Info
Generic Technology 2.2 - Select and use planning tools to manage the development of an outcome
NZQA Info
Generic Technology 2.3 - Develop a conceptual design for an outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome
Disclaimer
The information about this course is accurate at the time of viewing/printing. Please note that there may be changes.